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With another graphic artist involved it actually helps them speak on multiple topics in a more in depth way. The interview runs quite a few pages and serves to capture Amano’s opinion on his work and art in general. They discuss their careers, specific ways they approach different mediums, where they find inspiration and many more topics. One of my favorites from this book from the world of Final Fantasy.While commentary on every piece would be a fantastic element, it’s not necessarily needed here since there’s a robust interview with Amano and graphic artist Akira Uno. Or in the chapter about his work on novel covers how he had to think about where the title would go while designing the art. While not quite as extensive as some of his other art books, Amano delivers just enough detail to help you relate to the work - like how his first illustrations for Final Fantasy were way more detailed and conceptional since the game characters were going to end up being pixelated and not finely rendered. This book is made up of 15 chapters, each with some form of Amano speaking on the subject of the chapter. This certainly isn’t the first art book to focus on Amano, but it certainly captures a wider ranger of his work than most since many of the previous art books focus on one subject he worked on. The book contains simple sketches, paintings, and even some of his fine art sculptures. It’s not oversized or coffee table sized and will easily fit on a bookshelf. Yoshitaka Amano Illustrations is an art book that’s made from nice materials - with a soft slipcover and high production glossy pages. At the very least we wouldn’t have the very distinctive images that we relate to those series. Without the artistic mind of Amano we wouldn’t have Final Fantasy, Gatchaman, Vampire Hunter D, or Speed Racer. Displaying a rare range, his oeuvre encompasses everything from minutely observed still-life sketches to full-color paintings on an epic scale, from children’s storybooks to dark adult fantasy, from theatrical productions to video games to sculpture to commercial design. Since beginning his career at age fifteen with the legendary animation studio Tatsunoko Production, Yoshitaka Amano has become one of the most acclaimed artists and illustrators at work today.
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